National Ecological Observatory Network

Connecting ecological data to place

The National Ecological Observatory Network (NEON) collects ecological data across 81 field sites throughout the United States. I designed and tested geospatial experiences that helped researchers understand where data was collected, evaluate sites, and find measurements relevant to their work.

Timeline

2015

Role

Communications Designer

My Focus

Research · Interaction Design · Visual Design · User Testing · Accessibility

Collaborators

NEON scientists and field staff, development and content teams

Ecological data is more useful when you understand where it came from.

The challenge

NEON's data was connected to a complex network of field sites, sampling plots, sensors, and instruments. But researchers lacked an intuitive way to see that spatial context while evaluating data for their work.


I focused on bringing place and data together, using research to understand how scientists explored field sites and testing whether interactive maps could better support those workflows.

Project Highlights

Understanding how scientists choose sites

Need

Researchers needed to quickly determine whether a field site collected measurements relevant to their work.

Goal

Understand how scientists evaluated sites and what information they needed before choosing data for analysis.

Role

I reviewed support requests, interviewed stakeholders, and analyzed existing user journeys to identify recurring research workflows.

What We Learned

Users wanted to:

Evaluate sites quickly
Researchers wanted to know whether a site collected relevant measurements.

Explore geographically
Many started with a location or ecosystem rather than a dataset.

Compare before deciding
Researchers often evaluated multiple sites before selecting data.

Finding the right interaction model

Need

Knowing what happened at a site wasn't enough. Researchers needed to understand the spatial relationships between sampling locations, instruments, and measurements.

Goal

Determine whether a traditional site experience or an interactive, GIS-inspired map better supported site discovery.

Role

I designed two competing concepts and conducted moderated usability testing with representative users.

What We Leared

The map first concept won.
Participants completed site-discovery tasks more quickly and navigated with greater confidence using the GIS-inspired experience. The research validated geographic exploration as the foundation of the experience and gave us a clear direction for the final interaction model.

Refining the map through user testing

Need

The map had to represent dense scientific sampling information without overwhelming researchers or hiding important controls.

Goal

Iteratively improve how users explored layers, interpreted sampling locations, and moved from the map into the underlying data.

Role

I structured a series of rapid design and usability-testing cycles, translating observed problems directly into interaction changes.

What We Learned

Make controls visible
Finding: Users often missed the legend below the map.
Change: Moved the legend alongside the map so filters remained visible during exploration.

Make filtering immediate
Finding: Users expected layer checkboxes to update the map instantly.
Change: Removed the additional Apply action and made filtering responsive to selections.

Make data easier to reach
Finding: Researchers struggled to find the path from mapped measurements to downloadable data.
Change: Introduced a prominent Browse Data action directly alongside the map.

A map built around how researchers actually explored

The final experience connected field locations, sampling designs, measurements, and data access in one interface, helping researchers understand not only what NEON measured, but where and how those measurements were collected.

Outcomes

Consistency across 81 field sites

A common interaction model that could support terrestrial and aquatic sites with very different sampling designs.

Research-driven

Repeated usability testing shaped the interaction model, filtering behavior, map controls, and paths to data.

Spatial by design

Geographic context became part of the core discovery experience rather than a supplementary visualization.

Takeaways

Design around how people think about the problem
Researchers thought in terms of places, ecosystems, and measurements, not the underlying structure of the data. Designing around that mental model made spatial exploration a natural starting point.

Let research change the direction
Testing competing concepts showed that the GIS-inspired experience better supported researchers’ workflows. Research was most valuable when it helped us choose what to build, not just refine what we had.

Make context part of the experience
For ecological data, location and sampling context weren’t supplemental details. Bringing them directly into the interface helped researchers understand what the data represented and whether it was relevant to their work.

A principle I still design by

For spatial problems, location isn't context. It's part of the answer.

A box and a cup on a flat surface

Let’s untangle your next complex problem together.

If you are navigating a technical product, enterprise workflow, or platform system that needs sharper structure, I’d love to talk.

© 2026 Kat Bevington

National Ecological Observatory Network

Connecting ecological data to place

The National Ecological Observatory Network (NEON) collects ecological data across 81 field sites throughout the United States. I designed and tested geospatial experiences that helped researchers understand where data was collected, evaluate sites, and find measurements relevant to their work.

Timeline

2015

Role

Communications Designer

My Focus

Research · Interaction Design · Visual Design · User Testing · Accessibility

Collaborators

NEON scientists and field staff, development and content teams

Ecological data is more useful when you understand where it came from.

The challenge

NEON's data was connected to a complex network of field sites, sampling plots, sensors, and instruments. But researchers lacked an intuitive way to see that spatial context while evaluating data for their work.


I focused on bringing place and data together, using research to understand how scientists explored field sites and testing whether interactive maps could better support those workflows.

Project Highlights

Understanding how scientists choose sites

Need

Researchers needed to quickly determine whether a field site collected measurements relevant to their work.

Goal

Understand how scientists evaluated sites and what information they needed before choosing data for analysis.

Role

I reviewed support requests, interviewed stakeholders, and analyzed existing user journeys to identify recurring research workflows.

What We Learned

Users wanted to:

Evaluate sites quickly
Researchers wanted to know whether a site collected relevant measurements.

Explore geographically
Many started with a location or ecosystem rather than a dataset.

Compare before deciding
Researchers often evaluated multiple sites before selecting data.

Finding the right interaction model

Need

Knowing what happened at a site wasn't enough. Researchers needed to understand the spatial relationships between sampling locations, instruments, and measurements.

Goal

Determine whether a traditional site experience or an interactive, GIS-inspired map better supported site discovery.

Role

I designed two competing concepts and conducted moderated usability testing with representative users.

What We Leared

The map first concept won.
Participants completed site-discovery tasks more quickly and navigated with greater confidence using the GIS-inspired experience. The research validated geographic exploration as the foundation of the experience and gave us a clear direction for the final interaction model.

Refining the map through user testing

Need

The map had to represent dense scientific sampling information without overwhelming researchers or hiding important controls.

Goal

Iteratively improve how users explored layers, interpreted sampling locations, and moved from the map into the underlying data.

Role

I structured a series of rapid design and usability-testing cycles, translating observed problems directly into interaction changes.

What We Learned

Make controls visible
Finding: Users often missed the legend below the map.
Change: Moved the legend alongside the map so filters remained visible during exploration.

Make filtering immediate
Finding: Users expected layer checkboxes to update the map instantly.
Change: Removed the additional Apply action and made filtering responsive to selections.

Make data easier to reach
Finding: Researchers struggled to find the path from mapped measurements to downloadable data.
Change: Introduced a prominent Browse Data action directly alongside the map.

A map built around how researchers actually explored

The final experience connected field locations, sampling designs, measurements, and data access in one interface, helping researchers understand not only what NEON measured, but where and how those measurements were collected.

Outcomes

Consistency across 81 field sites

A common interaction model that could support terrestrial and aquatic sites with very different sampling designs.

Research-driven

Repeated usability testing shaped the interaction model, filtering behavior, map controls, and paths to data.

Spatial by design

Geographic context became part of the core discovery experience rather than a supplementary visualization.

Takeaways

Design around how people think about the problem
Researchers thought in terms of places, ecosystems, and measurements, not the underlying structure of the data. Designing around that mental model made spatial exploration a natural starting point.

Let research change the direction
Testing competing concepts showed that the GIS-inspired experience better supported researchers’ workflows. Research was most valuable when it helped us choose what to build, not just refine what we had.

Make context part of the experience
For ecological data, location and sampling context weren’t supplemental details. Bringing them directly into the interface helped researchers understand what the data represented and whether it was relevant to their work.

A principle I still design by

For spatial problems, location isn't context. It's part of the answer.

A box and a cup on a flat surface

Let’s untangle your next complex problem together.

If you are navigating a technical product, enterprise workflow, or platform system that needs sharper structure, I’d love to talk.

© 2026 Kat Bevington

National Ecological Observatory Network

Connecting ecological data to place

The National Ecological Observatory Network (NEON) collects ecological data across 81 field sites throughout the United States. I designed and tested geospatial experiences that helped researchers understand where data was collected, evaluate sites, and find measurements relevant to their work.

Timeline

2015

Role

Communications Designer

My Focus

Research · Interaction Design · Visual Design · User Testing · Accessibility

Collaborators

NEON scientists and field staff, development and content teams

Ecological data is more useful when you understand where it came from.

The challenge

NEON's data was connected to a complex network of field sites, sampling plots, sensors, and instruments. But researchers lacked an intuitive way to see that spatial context while evaluating data for their work.


I focused on bringing place and data together, using research to understand how scientists explored field sites and testing whether interactive maps could better support those workflows.

Project Highlights

Understanding how scientists choose sites

Need

Researchers needed to quickly determine whether a field site collected measurements relevant to their work.

Goal

Understand how scientists evaluated sites and what information they needed before choosing data for analysis.

Role

I reviewed support requests, interviewed stakeholders, and analyzed existing user journeys to identify recurring research workflows.

What We Learned

Users wanted to:

Evaluate sites quickly
Researchers wanted to know whether a site collected relevant measurements.

Explore geographically
Many started with a location or ecosystem rather than a dataset.

Compare before deciding
Researchers often evaluated multiple sites before selecting data.

Finding the right interaction model

Need

Knowing what happened at a site wasn't enough. Researchers needed to understand the spatial relationships between sampling locations, instruments, and measurements.

Goal

Determine whether a traditional site experience or an interactive, GIS-inspired map better supported site discovery.

Role

I designed two competing concepts and conducted moderated usability testing with representative users.

What We Leared

The map first concept won.
Participants completed site-discovery tasks more quickly and navigated with greater confidence using the GIS-inspired experience. The research validated geographic exploration as the foundation of the experience and gave us a clear direction for the final interaction model.

Refining the map through user testing

Need

The map had to represent dense scientific sampling information without overwhelming researchers or hiding important controls.

Goal

Iteratively improve how users explored layers, interpreted sampling locations, and moved from the map into the underlying data.

Role

I structured a series of rapid design and usability-testing cycles, translating observed problems directly into interaction changes.

What We Learned

Make controls visible
Finding: Users often missed the legend below the map.
Change: Moved the legend alongside the map so filters remained visible during exploration.

Make filtering immediate
Finding: Users expected layer checkboxes to update the map instantly.
Change: Removed the additional Apply action and made filtering responsive to selections.

Make data easier to reach
Finding: Researchers struggled to find the path from mapped measurements to downloadable data.
Change: Introduced a prominent Browse Data action directly alongside the map.

A map built around how researchers actually explored

The final experience connected field locations, sampling designs, measurements, and data access in one interface, helping researchers understand not only what NEON measured, but where and how those measurements were collected.

Outcomes

Consistency across 81 field sites

A common interaction model that could support terrestrial and aquatic sites with very different sampling designs.

Research-driven

Repeated usability testing shaped the interaction model, filtering behavior, map controls, and paths to data.

Spatial by design

Geographic context became part of the core discovery experience rather than a supplementary visualization.

Takeaways

Design around how people think about the problem
Researchers thought in terms of places, ecosystems, and measurements, not the underlying structure of the data. Designing around that mental model made spatial exploration a natural starting point.

Let research change the direction
Testing competing concepts showed that the GIS-inspired experience better supported researchers’ workflows. Research was most valuable when it helped us choose what to build, not just refine what we had.

Make context part of the experience
For ecological data, location and sampling context weren’t supplemental details. Bringing them directly into the interface helped researchers understand what the data represented and whether it was relevant to their work.

A principle I still design by

For spatial problems, location isn't context. It's part of the answer.

A box and a cup on a flat surface

Let’s untangle your next complex problem together.

If you are navigating a technical product, enterprise workflow, or platform system that needs sharper structure, I’d love to talk.

© 2026 Kat Bevington

National Ecological Observatory Network

Connecting ecological data to place

The National Ecological Observatory Network (NEON) collects ecological data across 81 field sites throughout the United States. I designed and tested geospatial experiences that helped researchers understand where data was collected, evaluate sites, and find measurements relevant to their work.

Timeline

2015

Role

Communications Designer

My Focus

Research · Interaction Design · Visual Design · User Testing · Accessibility

Collaborators

NEON scientists and field staff, development and content teams

Ecological data is more useful when you understand where it came from.

The challenge

NEON's data was connected to a complex network of field sites, sampling plots, sensors, and instruments. But researchers lacked an intuitive way to see that spatial context while evaluating data for their work.


I focused on bringing place and data together, using research to understand how scientists explored field sites and testing whether interactive maps could better support those workflows.

Project Highlights

Understanding how scientists choose sites

Need

Researchers needed to quickly determine whether a field site collected measurements relevant to their work.

Goal

Understand how scientists evaluated sites and what information they needed before choosing data for analysis.

Role

I reviewed support requests, interviewed stakeholders, and analyzed existing user journeys to identify recurring research workflows.

What We Learned

Users wanted to:

Evaluate sites quickly
Researchers wanted to know whether a site collected relevant measurements.

Explore geographically
Many started with a location or ecosystem rather than a dataset.

Compare before deciding
Researchers often evaluated multiple sites before selecting data.

Finding the right interaction model

Need

Knowing what happened at a site wasn't enough. Researchers needed to understand the spatial relationships between sampling locations, instruments, and measurements.

Goal

Determine whether a traditional site experience or an interactive, GIS-inspired map better supported site discovery.

Role

I designed two competing concepts and conducted moderated usability testing with representative users.

What We Leared

The map first concept won.
Participants completed site-discovery tasks more quickly and navigated with greater confidence using the GIS-inspired experience. The research validated geographic exploration as the foundation of the experience and gave us a clear direction for the final interaction model.

Refining the map through user testing

Need

The map had to represent dense scientific sampling information without overwhelming researchers or hiding important controls.

Goal

Iteratively improve how users explored layers, interpreted sampling locations, and moved from the map into the underlying data.

Role

I structured a series of rapid design and usability-testing cycles, translating observed problems directly into interaction changes.

What We Learned

Make controls visible
Finding: Users often missed the legend below the map.
Change: Moved the legend alongside the map so filters remained visible during exploration.

Make filtering immediate
Finding: Users expected layer checkboxes to update the map instantly.
Change: Removed the additional Apply action and made filtering responsive to selections.

Make data easier to reach
Finding: Researchers struggled to find the path from mapped measurements to downloadable data.
Change: Introduced a prominent Browse Data action directly alongside the map.

A map built around how researchers actually explored

The final experience connected field locations, sampling designs, measurements, and data access in one interface, helping researchers understand not only what NEON measured, but where and how those measurements were collected.

Outcomes

Consistency across 81 field sites

A common interaction model that could support terrestrial and aquatic sites with very different sampling designs.

Research-driven

Repeated usability testing shaped the interaction model, filtering behavior, map controls, and paths to data.

Spatial by design

Geographic context became part of the core discovery experience rather than a supplementary visualization.

Takeaways

Design around how people think about the problem
Researchers thought in terms of places, ecosystems, and measurements, not the underlying structure of the data. Designing around that mental model made spatial exploration a natural starting point.

Let research change the direction
Testing competing concepts showed that the GIS-inspired experience better supported researchers’ workflows. Research was most valuable when it helped us choose what to build, not just refine what we had.

Make context part of the experience
For ecological data, location and sampling context weren’t supplemental details. Bringing them directly into the interface helped researchers understand what the data represented and whether it was relevant to their work.

A principle I still design by

For spatial problems, location isn't context. It's part of the answer.

A box and a cup on a flat surface

Let’s untangle your next complex problem together.

If you are navigating a technical product, enterprise workflow, or platform system that needs sharper structure, I’d love to talk.

© 2026 Kat Bevington